Fully recorded using
Would you like to offer your customers an amazing
new experience when presenting your projects?
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Are you ready for the Metaverse and the new
opportunities that this technology will bring in the future?
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All classes have Audio in Portuguese and English **
** Automatic subtitle translation is also available in the following languages: Spanish,
French, Italian, Japanese, Russian, Vietnamese, Chinese, Arabic, Korean
The course consists of 25 videos divided into 9 modules, totaling approximately 9 hours of content! All planned for you to learn everything you need to know to adapt your project, which is already in Unreal Engine, to present it using Virtual Reality Headsets!
Watch an example presentation at
Virtual Reality for Archviz taught in the course:
If you already work in Unreal Engine and always wanted to run your projects using VR headsets, this course was made to you!
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You probably know that scenes made to VR needs to have a lot of special configurations to run well in the VR Device, don't you? Which kind of asset you should use? Which set up you need to do? What's the device limitations? How to package? What hardware do you need to have?
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Thinking about that, we decide to create this course to teach you how to prepare, optimize and package the file to be possible to create an amazing experience in Virtual Reality!
Look how amazing this course is
Check the schedule
01 - Introduction
1.1 - Welcome
1.2 - Presentation Course
1.3 - VR Devices
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02 - VR Optimization
2.1 - Performance Indicators
2.2 - Triangle Analysis
2.3 - Replace Grass and Merge Actors
2.4 - Occlusion Culling
2.5 - Materials and Textures
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03 - Set up scene for VR
3.1 - Install Oculus Quest App and Create VR Template
3.2 - Migrate to Template and Add Nav Mesh
3.3 - Project Settings for VR
04 - VR Basic Blueprints
4.1 - Change Materials by VR Menu
4.2 - Attach Menu to Hand and Turn On/Off Lights by Button
4.3 - Pick Up Objects and Turn On/Off lights by Menu
4.4 - Pause for Breath and Comments
05 - Build Lighting
5.1 - Set up Scene for Build Lighting
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06 - PCVR Package UE 4.26
6.1 - Set up Scene for PCVR Package
07 - Standalone Package
7.1 - Install Apps and Set up Scene for Standalone Package
7.2 - Install APK by Side Quest and Mobile Limitations
08 - Bonus Classes
8.1 - Improving Quality for PCVR
8.2 - Walk Using Thumbstick
8.3 - Open Simple Doors using VR Hand
8.4 - Open Sliding Doors and Drawers using VR Hand
8.5 - New Features in 4.27
09 - Conclusion
9.1 - Conclusion
Exclusive Group
Immediate Acess
Lifetime
Access
Secure
Payment
English and Portuguese Audio
What you will learn in the course
We’ll talk about the types of VR Headsets available today and what are the differences between then. You’ll see how to analyse your scene and how to optimize it to reach in a good balance between quality and performance.
You’ll also see how to install all the apps you need to have to work with the device and what kind of Unreal configs you need to made to convert your scene into a VR scene.
Furthermore we’ll show how to create VR Menus and Blueprints to play using the Oculus and how to build your scene specifically to VR presentation. You’ll also see how to set up your character to be controlled by Thumstick and by Teleportation.
And finally how to package your project and how to install it in the Oculus, for both PCVR and Standalone. All the video tutorials was recorded using UE 4.26 and 4.27.
Some testimonials from students about DVIZ.
Elliott B.
Amazing course by the way. I can't even express how much it helped and motivated me to continue learning unreal engine. many thanks!
Raphael F.
Gostei muito dessa aula! é muito legal ver vida nas coisas!
Pedro I.
Superb! Great content on this 5.7 video alone! Thanks !
Essan A.
Hello, this is great news that you will include the English version for this !!!!, you know. your tutorials became my go-to reference while I work with Unreal.!!!. I really can't thank you enough !!!. Also. the fact that you always update the courses is something | have never seen before. I wish you all the success !!!!
Create extraordinary projects
in virtual reality for archviz
Who is the course for?
Architects
Enginners
3D artists
3D Freelancer
What is included
in the course!
Access to 25 classes
For you to become a featured artist in this
futuristic 3D marketplace for archviz
Lifetime access to the course
That's right! Lifetime!!!
Will be part of the DVIZ Community
A space for you to network,
clear up your questions and exchange experiences
English and Portuguese
01 VR scene
complete and finished
Diversos Assets
Para você usar em seus projetos
Download Files
You can download all the files that you will
need to follow the classes.
Audios in English and Portuguese are
available for all classes and content
**(There are also subtitles with automatic translation for other languages)
100% on-line
You can view and review the
classes as many times as you want
Direct support for 6 months
You will have an exclusive support channel to contact us,
ask questions and be helped during the course
Denis Gandra
Founder of DVIZ
Hello my friend, this is Denis Grandra, I am the Founder of DVIZ.
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First I want you to know that I am very happy to share with you all my knowledge acquired in 3D over 20 years.
I started using Unreal a few years ago and I'm more and more impressed with this fantastic tool, and I can tell you, this Unreal Engine 5 course for Achviz will blow your mind! He's very special.
There are more than 90 classes where I will hold you by the hand and take you to the extraordinary!
On this journey I will prove to you that knowing 3D is not enough! You will become an expert in the Unreal Engine for Archviz and be a prominent member of this futuristic, promising and well-paying market that is 3D and prepare for the Metaverse.
We know that in this Metaverse market it won't be enough to just know 3D, you'll need to show that you really know what you're doing!
And one of the best ways to deliver this is in the experience you bring to the delivery of your projects.
I guarantee you, if you do everything that I will teach you in this course, my knowledge will be complementary to yours and your projects will be highlighted in an extraordinary way!
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Welcome, see you there in the student group!