Master the Art of 3D Modeling in 60 Days with 3DS Max.
With over 200 practical lessons, you will learn to model a project from SCRATCH using the Inside Machine3D Method!
The perfect course to connect new artists to the 3D market. Transform your creative potential into marketable skills, without needing a NASA-grade computer, learning from the basics to advanced levels.
Special Offer!
For just US$ 117
• Are you looking to start a promising career in 3D modeling?
• Do you feel a lack of specialized guidance to enter the 3D market?
• Want to learn 3D modeling but don't know where to start?
• Looking for a professional network that can boost your career?
• Wish to learn in a practical and applicable way, without wasting time on unnecessary theories?
• Are you considering a career transition?
Isn't it true that these questions have
crossed your mind before, right?
Many believe that 3D modeling is only for tech experts, but our Inside Machine 3D method was created to transform even those who have never opened the program into professionals qualified to explore the 3D market!
The course is entirely recorded using 3Ds Max,
The most widely used modeling software in the world!
All lessons include audio in English and Portuguese.*
*Automatic subtitle translation is also available in the following languages:
Spanish, French, Italian, Japanese, Russian, Vietnamese, Chinese, Arabic, and Korean.
Who is the 3Ds Max Modeling for Archviz course intended for?
• For beginners:
If you want to enter this market and know nothing yet, this course is ideal for you. We teach from ZERO to ADVANCED, ensuring your geographical freedom!
• Architects and Designers:
Develop 3D modeling and visualization skills.
• Architecture and Design Students: Prepare for the job market by acquiring practical knowledge in 3D design.
• Construction Professionals:
Improve the ability to communicate project ideas and collaborate effectively with architecture teams.
• 3D Artists and Modelers:
Specialize in architectural modeling and expand your creative opportunities.
• Architectural Visualization Professionals:
Enhance your skills and stand out in the competitive architectural visualization market.
The course features over 75 HOURS of content, with no filler everything is hands-on!
It includes 18 modules with a step-by-step approach designed to optimize your learning experience. Even if you have ZERO experience with the program, I will introduce you to each button of the software and teach you how to think strategically to become an expert in this incredible tool, 3Ds Max.
01 – Educational/Installation
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Educational Access
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How to buy 3DS MAX Cheaper
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Installation, Opening, and Customization of 3ds Max
02 – Modifiers
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Modifier Panel
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Renaming Modifiers
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2.1 – Explaining Modifiers
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ARRAY
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BEND
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CHANFER
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EDIT POLY
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FFD
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LATHE
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MESH CLEANER
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MESH TURBO E OPENSUB
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MORPHER
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NOISE
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NORMAL
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NORMALIZE SPLINE
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PROBOOLEAN
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PROOPTIMIZER
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PUSH
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QUADIFY MESH
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RESET XFORM
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RETOPOLOGY
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SHAPEMARGE
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SHELL
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SKIN WRAP
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SLICE
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SPHERIFY
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SUBDIVIDE
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SWEEP
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SYMMETRY
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UNWRAP UVW
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UVW MAP
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UVW MAPPING CLEAR
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UVW XFORM
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03 – Scripts
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Custom Script Toolbar Creation PT1
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Custom Script Toolbar Creation PT2
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Custom Script Toolbar Creation PT3
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Custom Script Toolbar Creation PT4
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3.1 – Explaining Script
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COLLECT_ASSETS
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MR._CLEAN
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MOD_ZORB
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COPTOR
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4.0 – Tools
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Backup ENU 3ds max
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Snap Move, Snap Rotate e Scale
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Custom Hotkeys
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Units of Measurement
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5.0 – Structural Modeling
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Floor Plan Reference
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Elevation Reference
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Walls and Extrude Shapes
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Tape tool measure and selection lock toggle
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Axis x viewport
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Chamfer settings and angled wall
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Edge constrants
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Make planar
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Command cap and curved wall
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6.0 – Modeling Frames and doors
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Miter saw with 3 blades
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Modeling of the rail PT1
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Modeling of the rail PT2
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Door leaf modified sweep
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Glass and finishing with chamfer and crease
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Editing and positioning door pannels
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Hiding selection
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Editing miter
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Locking the X, Y, and Z axes with hotkeys
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Reset XForm, Normal and Mesh Cleaner Modifier
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Positioning mitered edges
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Modeling Swing Door in glass PT1
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Modeling Swing Door in glass PT2
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Glass door handle and Symmetry modifier
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Door frame
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Door lock and door handle
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Positioning Mirror Doors by Axes
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Layer explorer
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Adding missing mitered edge
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Creating a single-leaf glass door
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Modeling with splines
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QuickSlice, extracting shape
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Front sidewalk, Array
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Hiding geometries x Hiding shapes
07 – Woodwork
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Closet - creating the base
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Positioning objects: Taper measure tool
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Spacing Tool
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Detailing closet doors
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Placing glass in the doors and using AutoGrid
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Drawers and Chamfer finishing
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Wardrobe with sliding doors
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Rail and wheels
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Fit wheels and door
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Finishing
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Collect Asset: transform one model into another
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Drawers
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Built-in drawer and mirror
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Kitchen cabinet: modeling with image
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Kitchen cabinet and finishing
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Kitchen island - base and countertop
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Kitchen island - shelves and doors
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Kitchen island - sink basin
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Kitchen island - sink drain
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Kitchen island - finishing
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Kitchen island - faucet PT1
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Kitchen island - faucet PT2
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Kitchen island - faucet PT3
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Cabinet with shelf
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Cabinet handles PT1
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Cabinet handles PT2
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Cabinet handles PT3
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Cabinet handles PT4
​
08 – Pool
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Terrain, deck, base
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Pool lining
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Pool finish
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Water
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Stairs
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09 – Walls
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Wall cladding at an angle
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Internal wall cladding
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Cladding on walls with doors
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Standardizing finishes and cabinets PT1
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Standardizing finishes and cabinets PT2
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Adjusting glass and wooden doors
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Correcting wall by frame
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Cladding on a curved wall
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09 – Slab / Lining / Floor
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Editing slab
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Finishing and cladding
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Cove and cuts for lighting installation
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Inspection and Adjustments
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Extracting shape to accommodate the floor generator
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Adjusting frames, doors, and cabinets
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Thresholds, wall adjustments and wall creation
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11 – Luminaire Modeling
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Spotlights, modeling, and distribution
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Roof ventilator, structural review
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Tubular fixture, kitchen island PT1
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Tubular fixture, kitchen island PT2
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Tubular fixture, kitchen island PT3
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Tubular fixture, kitchen island PT4
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Sconces, 3ds max crashing PT1
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Sconces, 3ds max crashing PT2
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Pool area PT1
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Pool area PT2
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12 – Luminaire Modeling
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Subdivide modifier, Retropology and Freeform
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Working with lines for terrain creation
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Trick for uneven floors and terrain
13 – Mapping and Materials
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Introduction to Unwrap UVW
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Map Scaler OSM
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Combining UVW map with Unwrap UVW
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Wall sconces, tube luminaire
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Important tip: Multi/Sub-Object material
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Unwrap UVW and Cabinet ID Separation
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Unwrap UVW and Cabinet ID Separation 2 - 3 doors
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Unwrap UVW, Cabinet ID Separation 4 doors
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Unwrap UVW Kitchen island
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Unwrap UVW Kitchen island and wooden doors
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Unwrap UVW floor, ground, and pool
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Unwrap UVW stairs
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Unwrap UVW window frames
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Unwrap UVW wall cladding PT1
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Unwrap UVW wall cladding PT2
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Unwrap UVW wall cladding PT3
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Adding materials to the remaining objects PT1
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Adjusting facade floor with Conform
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Adjusting facade floor with Conform
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Adjusting facade floor with Conform
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Adjusting facade floor and pool area material
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Spotlights
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Tube luminaire, Sconces, Cladding on curved wall
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Mapping and materials P_12 / Recessed door
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14 – Organization
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Interative Universal Rename PT1
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Interative Universal Rename PT2
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15 – Riba Lattoog Sofa Modeling
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Sofa_Riba_Lattoog_P_01
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Sofa_Riba_Lattoog_P_02
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Sofa_Riba_Lattoog_P_03
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Sofa_Riba_Lattoog_P_04
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Sofa_Riba_Lattoog_P_05
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Sofa_Riba_Lattoog_P_06
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Sofa_Riba_Lattoog_P_07
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Sofa_Riba_Lattoog_P_08
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Sofa_Riba_Lattoog_P_09
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Sofa_Riba_Lattoog_P_10
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Sofa_Riba_Lattoog_P_11
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16 – Revisions and adjustments
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Mr.Clean, Zorb, Wire Colour Tools and Collect Aasset
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Mesh optimization and Unwrap UVW mapping
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Added details and corrected mapping
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Mesh optimization and Unwrap UVW mapping
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Retopologizing toilet
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Retopologizing toilet
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Retopology toilet cover
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Improving geometry with the Loop Tools tool
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Lathe modifier
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Finishing and Mapping
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Modeling a coffee table
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Checking leather and wood mapping
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Optimizing, reconstructing, and mapping parts
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Optimizing, reconstructing, and mapping parts
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Optimizing, reconstructing, and mapping parts
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Optimizing, reconstructing, and mapping parts
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Finalizing the model
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Optimization, mapping, and materials
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Mapping and material reduction
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Mapping and material reduction
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Correction, mapping, and material
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17 – Export
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Importing and placing models in the scene
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Exporting assets to UE and more
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Exporting house to FBX and more
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18 – Bonus
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Importing DWG file
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Modeling walls
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Roof base and subfloor
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Covering
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Terrain
This structure provides a clear journey of learning and growth, designed to prepare students for the real demands of the 3D modeling and architectural visualization industry.
Bonuses that will complement
your experience and learning.
Piano House
Complete Project
In this course, you will learn from scratch how to model this beautiful house, the "PIANO HOUSE" which was designed by LINE architects.
**We will use real photos as references and a floor plan of the house itself.**
Course materials for 3Ds Max included via download
Some testimonials from students about DVIZ.
Lucas F.
Cara tenho um testemunho incrível !! Comprei seu curso mais ou menos na época que vc lançou, mudou o jogo pra mim cara hj trabalho em um escritório de arquitetura aqui do Brasil, como especialista em unreal tem sido um tempo maravilhoso!!
Amira C.
Hey denis, I just wanted to thank you so much for that course,it's incredible it's worth much more you're an awesome teacher and artist, surely I'm already on class 13, won't get your graphic result, as I only have gtx1060 but I learned a lot and will surely recommend it for my friends!
Mindows S.
Dviz ajudou bastante na minha visão de 3D, aprender Unreal foi como transcender os meus projetos. Consegui um grande trabalho com o Standard Bank graças a estes conhecimentos. De momento estou focado em fazer projetos de amostra para infestar e dominar o mercado. Como sempre digo "Dviz é qualidade" e nunca dececiona.
Luciano D.
I think you are the pioneers of proffessional archviz education in Unreal. Now my company makes a lot of 3dsmax/corona static rendering but future is the interactivity. After Dviz training we are ready to make it and first opinions about new media are entusiasthic. In scope of future 1 hour of UE education is more valuable than 10 hours of static rendering training.
+ 75 hours
of content... Classes with audio in Portuguese and English
Who is the course for?
Beginner
Engineers
3D artists
Architects
What is Included
in the Course?
Practical Lessons from Beginner to Advanced
The course offers not just theory but practical exercises that simulate real-world 3D modeling challenges, truly preparing you for the job.
Continuous Support
Questions during or after the course? Our exclusive support and access to the instructor ensure that you are never left without answers.
Engaged Community
Join an exclusive community of students from all over the world, exchanging experiences and expanding your networking circle.
Total Flexibility
Lifetime access to the lessons allows you to learn at your own pace, revisiting content as needed without pressure.
Supplementary Material
+ Bonuses
In addition to the lessons, we offer support materials and additional resources for download that enhance learning.
Piano House Scene - Complete Project
A complete and finished scene for you to access and study in practice.
All lessons feature audio in English and Portuguese.*
*Automatic subtitle translation is also available in the following languages: Spanish, French, Italian, Japanese, Russian, Vietnamese, Chinese, Arabic, and Korean.
An incredible program for creating projects!
Afonso
3D Modeling Specialist
My journey began at the age of 16, working in advertising. I started exploring graphic design and eventually dove into the world of 3D modeling with 3Ds Max in 2010.
I have worked professionally in modeling 3D assets, developing unique techniques. After launching my course in 2020, my work gained recognition in the 3D community.
My journey involved nights of study and sacrifices, but with the support of my family, I developed techniques that simplify modeling.
My goal is to fill the gap in quality content in the 3D market, empowering students to understand challenges and solutions.
I am excited to share my knowledge and experience with you. Welcome to the exciting journey of 3D modeling!
Are you ready to model the Future Together?! See you there in the student group!